Is there any way to get the global coordinates of a joint in a skeleton without having to program the FK like :
j4.gx=j4.translateX*cos((j1.rotateZ+j2.rotateZ+j3.rotateZ)*3.14/180)+j3.translateX*cos((j1.rotateZ+j2.rotateZ)*3.14/180)+j2.translateX*cos(j1.rotateZ*3.14/180)